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Balmore of azur sky's Profile

Our Author's latest news and articles.

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Balmore of azur sky - Social Profile

- Master of the Plain Thought

For Next Level: 95xp of 970xp complete.
95xp

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- RANDOM
Items | 40xp

Demano Demois

This rod was created by the great mage Nani. She died before the final incantation was finished and so the rod lacks much of its intended power...

- RANDOM
Items | 50xp

Claw of the heart

An dagger made by setting a long sharp gem in a silver hilt. Its owners rarely survive for a few days...

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Guilds
“ To become a warrior in a tribe. -no food, drink, or sleep for 4 days and nights. -change into special clothes and painted enter hut -slices of skin carved from their chest and shoulders -wooden skewers through the bleeding flesh behind the chest muscles -stout thongs, secured to rafters were tied to skewers -hoisted from floor by these and weights were attached to their feet -twirled around till fell unconscious -when recovered from this, given a hatchet to cut off their little finger -ropes then tied to wrists and force to run in circle like a horse until he passed out -if survive all this he can return to his family in honor knowing he is now a warrior.”
Strolen
“ As far as everyone knows, the Maze has always been there; the strange pair of gates set in the side of a mountain a common feature in every painting of the area, no matter how ancient. One white, one red, nobody knows what they're made of but they resist any attempt to damage them; they're always slightly cool to the touch no matter the weather, they have a very reflective surface, and if you look at them in a bright light, sometimes it looks as if they glow on their own. The important thing is what's on the other side of them, of course. The Maze itself is a strange place where the normal rules are suspended, and its own set takes their place. It's a place filled with puzzles and riddles, monsters and traps; it's always consistent with itself in any single run but is never the same two times around, and sometimes you could swear it has a sadistic streak, delighting in tricking the unwary adventurer. It is a dangerous place, as so many people will rush to tell you; most people who go in never come out, and even those who do usually end up scarred for life. They also bring out with them enormous piles of riches, which is why people keep going in anyway.”
sirgarberto
“ Seeing a priest on the way to the ship to depart is bad luck. Sailor will not board the ship for 24hrs.”
Strolen
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